#169 Heroes Wanted - Some Risk Involved! May 1991. -New Weapons For Old-- Get a claymore for your dwarf and a flamberge for your fighter. -Creative Casting-- Tenser's Floating Disc as a flying missile platform? You bet. -Learn Something New Every Day-- Whether you'd like to learn alchemy or street fighting , here's the article you need. -The Strategy of Tactics-- Should you bash the ogre or back off a bit? New melee tactics for the AD&D game. -The MARVEL-Phile-- Who's the cycle-riding , flaming-skulled hero we all know and love? -In Harm's Way - At Home!-- If your super heroes like a little excitement, build them a danger room. -Bazaar of the Bizarre: Daggers-- A return to the Realms for a look at a dozen deadly daggers. #168 As the Wyrm Terns. April 1991. -How to Role-play in One Easy Lesson-- All the secrets of role-playing , with none of the calories. -Merty's Manual of Magical Merchandise-- Breathe flame and surprise your friends with these great treasures. -Bazaar of the Bizarre: Maniacal Magic Items-- Another half-dozen treasures that Dungeon Masters will love. -Novel Ideas-- A trilogy and a sextet are on the way from the world of Krynn. -The MARVEL-Phile-- The MARVEL UNIVERSE, where change is the only constant. -Treasures More Real-- Do away with boring treasue hoards, and make the players think! -Harpers Bold-- Two heroes of note in the land of the FORGOTTEN REALMS. -Why Spy?-- Espionage RPGs: The odds are you won't live to see tomorrow.